V-Graphics
-Description:-
The mod is a simple timecycle upgrade, based on the original game cycle.
The graphical configuration is based on an Unreal Engine 4 project.
This project is not intended to be realistic or anything similar, simply to give a better visual appearance, especially at sunrise and sunset.
-Installation:-
I’ve ordered the way the mod is installed, each folder separately, so it shouldn’t be that difficult to follow that order. You need OpenIV
-Details V0.3 BETA-
-More time cycles have been modified, in the same way as the color tone.
-New texture of the sky at night, now it will have less stars compared to the previous version
-New texture for blood, now it won’t be that typical oval puddle
-Color of clouds has been corrected, especially on mornings that were too white in the dark.
-Now the patrol -Buffalo- and the helicopter -Annihilator- will appear in chases. (-Buffalo- 1st star and -Annhilator- 4th star)
-I have replaced ReShade with -ENB Series- which will give more reflections in puddles and give better shading.
-I have reduced the reflection of cars and soil a bit since personally it was very excessive
-And other small changes
—-I would appreciate your feedback for improvement and if you find any bugs please let me know so I can correct it in future updates—-
-Details V0.2 BETA-
-Some timecycles were modified, to be exact, 5, one of which is a type of demonstration of progress.
-The nights are darker
-Textures of: lights, sky, moon, vegetation, water, vehicles were modified.
-Suspension and impact damage have been modified, based on GTA 4
-I have created several presets for ReShade, choose the one you like best.
-The cloud cycle has been improved, although the color of the clouds does not match the color of the time. (I’m still working on it)
-The radius and size of explosions have been increased in some objects when exploding.
————————————————————————–
==============================================
————————————————————————–
Mod improvements so far
Although all this still needs to be improved hehe.
-Water system
-Particle system
-Explosion system
-Driving and damage system
-Climate system
-Police system
-Edition in cloud colors
-Global lighting edition
-Reflection edit
-New sky textures
-New water textures
-New particle textures
-New blood textures
-New lighting textures
-New textures for cars (only the textures that apply in general for all cars)
-Create presets for “ENB-SERIES”