Map Updates 1.1
Information:
This mod adds some changes to the map and interiors
Changes:
– Vinewood Casino: removed the “Opening Soon” banner, added doors at the front entrance, a valet podium + scenario, a Patriot Stretch car generator and some props in the right/back side of the casino
– Lester’s house: added two doors in the back of the house
– LTD Gasoline interior: removed the dirt decals, added a reflective floor and changed the color of some lights (based on a promotional screen of the game)
– Bahama Mamas: fixed the exterior neons, added working doors, removed the baked shadows of some non existing objects, moved some palm plants inside and added collisions to the sofas and stools
– LifeInvader HQ: openable conference room doors and removed collision blockers
– Story Mode 4 Car Garage: removed the dirt decals, changed the floor texture and added a reflective floor
– Portola Drive: added some light bulbs to the palm trees
Requirements:
– OpenIV.asi
– “mods” folder
– Open All Interiors or any other script that can load interiors
Installation:
– Move the “spmapupdates” folder in “mods\update\x64\dlcpacks” and add “<Item>dlcpacks:/spMapUpdates/</Item>” to the “dlclist.xml”
– Manual Installation:
Import “bkr_id1_25_interior_v_lesters_milo_.ymap” and “bkr_id1_25_strm_0.ymap” in “mods\update\x64\dlcpacks\mpbiker\dlc.rpf\x64\levels\gta5\_citye\indust_01\indust_01_metadata.rpf”
Changelog:
v1.1
– Made the props outside the casino load only in GROUP_MAP_SP
Updated only the dlc pack