GTA 5 Shader Unpacker and Repacker 1.1.1
This tool is designed to batch unpack shaders in “.fxc” files located in “update/update.rpf/common/shaders”.
Change Log
1.1.1
Fixed decompile argument (woops)
Removed old version from converted folder.
1.1
Added the ability to repack shaders into the fxc files with the -P argument.
Moved the unpack functionality to the -D argument.
Requirements:
.NET 4.5
Usage:
See readme.
Note: the file extension is .o followed by a number, this number represents the offset the shader came from.