

Developer Console [.NET] 21.0
This is a developer console that I wrote for GTAV using ScriptHookVDotNet.
Updated code and releases can be found on Github! I got banned while writing/testing this and other mods so any donations would be appreciated! π
NEW IN BUILD 21:
β Bug fixes
NEW IN BUILD 14:
**REQUIRES THE NEWEST .NET SCRIPTHOOK**
β Add props to the object selector
β Bug fixes
NEW IN BUILD 11:
β Add self keywords to easily access player objects
β Suggest compliance with Rockstar TOS
β Remove TOS offending commands
NEW IN BUILD 8:
β Use mouse in object selector
β prevent input spam while walking with console open
β remove debug for release builds
β minor bug fixes and polishing
Features:
β Run C# code from console or as arguments
β GTA native type based commands
β Copy/Paste
β API to integrate with other scripts
β Integrated object selector to select onscreen objects
Controls:
β Ctrl+V β Paste into input line
β Ctrl+C β Copy input line
β Ctrl+Tab β Toggle object selector (when object selected press again to manipulate)
β Tab β Scroll through onscreen objects when object selector open
β Page Up β Scroll up through the console output
β Page Down β Scroll down through the console output
β Up β Scroll backward through input history
β Down β Scroll forward through input history (if no forward history it will clear the current line)
β Left / Right β Move cursor through text
β Backspace / Delete β Does what you would expect..
Command Syntax Examples:
Number β 10.000000, 10, -10, -10.000
CodeBlock(Can represent any object) β {return new Player(0)}, {return new Player(0).Character}
String β βhelloβ, βim a stringβ, βYAY!β, quotes are not required if there are no spaces in the string
Boolean β true, false
Dependencies:
β ScriptHookV
β ScriptHookVDotNet
Script Integration:
Include DeveloperConsole.dll in your solution references. See Example.cs on Github for API examples.