



Controlled Chaos 1.0.2
๐ ๐ผ๐ฑ ๐๐ฒ๐๐ฐ๐ฟ๐ถ๐ฝ๐๐ถ๐ผ๐ป:
Controlled Chaos mod does what itโs name says. This mod is meant to offer as much customization as possbile for its features. Itโs features being environmental chaos, such as manipulating the gravity of entities. It is a humble and small mod of my own little ideas, Its also my first mod and may crash your game at times :).
๐๐ฒ๐๐:
Menu key : F6 (default)
Key to launch player : Z
Key to explode black hole: X
These keys are customizable in the Controlled_Chaos.ini.
๐๐ป๐๐๐ฎ๐น๐น๐ฎ๐๐ถ๐ผ๐ป:
Extract the Controlled_ChaosV1.0.2.rar in your Gta scripts folder.
The files exist of :
-Controlled_Chaos.dll
-Controlled_Chaos.ini
๐ฅ๐ฒ๐พ๐๐ถ๐ฟ๐ฒ๐บ๐ฒ๐ป๐๐:
-Scripthook
-ScriphookVdotnet
-NativeUI
๐๐๐ด๐ ๐ฎ๐ป๐ฑ ๐๐ฒ๐ฎ๐๐๐ฟ๐ฒ๐:
Features consist of:
-Chaos, this feature simply manipulates peds and vehicles around the player to compliment the other features.
-Player Launcher, after enabling this feature in the main menu the player can hold the specified key (Z by default) to fly in the direction that the game camera is looking.
-Bus Rain, literally a rain of busses. I know, itโs dumb.
-Bus Rain Prop Rain, slighlty more intriuging variation of Bus Rain. An advantage of spawning props is the added multiplier relying on the apparent fact that the game can handle a lot of props at once.
-Vehicle Shooter, I am sure not the first of itโs kind. But I hope to differ by offering customization to itโs abilities.
-Black Hole, itโs not much of a black hole as it is a central magnetic field. But I called it black hole because it sounds better.
-Black Hole On Player, an even more surreal take on the Black Hole feature. Focuses the black hole on the players location. Entities will cease movement upon entering the size of the black hole. The black hole will follow the player if the entities exit the size of the black hole.
-Force Field, Launch entities which enter your specified radius at the your specified intensity.
๐๐ต๐ฎ๐ป๐ด๐ฒ๐น๐ผ๐ด:
V 1.0.2
+added Force Field feature
+added the ability to save settings
-fixed a bug where enetities fetched in a black hole would be reused
-Simplified and tidied up code
V 1.0.1
+added On Player function for Black Hole
+added Prop Rain function for Bus Rain
+added Ability to change the vehicle model for Bus Rain in ini
+added Ability to change prop model for Prop Rain Functionality in Bus Rain in ini
-Fixed bug where exploding a black hole while in a vehicle would also manipulate the players vehicle