Added Traffic 2.3
NEW FEATURES in Version 2.1
Vehicle Swap feature added – Swap any vehicle on the world into Add-On vehicle with ease! I just had all the police vehicle swap into a firetruck for fun LOL XD
And…you can now have your cars only spawn at a specific location from now on 😀
And last…I also make a simple tool for you to modify the xml file with simple user interface, you can thank me later.
Description:
This mod spawns DLC vehicles to traffic.
This mod also supports Add-On vehicles too!
Requirements:
– Latest ScriptHookV
– Latest Community Script Hook V .NET
– Visual C++ Redistributable Packages x64
– Latest Microsoft .NET Framework according to SHVDN
Install:
Read readme.txt
Settings:
Read readme.txt
Changelog:
v2.3
– Fixed Missing Observatory, Burton and Gallileo Park in spawn zone.
– Fixed sometimes driver spawn as animal.
– Updated Global to support latest GTAV update.
– Seperate Fort Zancudo into it’s own zone.
– Added option to disable neon upgrade.
– Added option to disable Parked vehicle spawn. (for Potato PC only)
– Added a few missing models from existing game DLC, mostly are Army vehicles.
– Added Nitro upgrade if Nitro For All Vehicle mod was installed.
– Added Script paused if maximum of vehicle spawns on map.
– Splitted the Parking Coordinates into it’s own zone, hopefully it will increase performance issues.
– Improved Parked vehicle spawn, no more pop-up infront of you.
– Other bugs fixes and improvements.
v2.2
– Fixed Spawned police officers don’t have weapon and armour.
– Moved Richman, Richman Glen, Golf, Rockford Hills and Vinewood Hills from Los Santos Zone to Vinewood Zone.
– Fixed Random vehicles without driver shows up middle of the street.
– Added Random Wheel option for vehicle upgrade.
– Added Parked Car spawn.
– Removed Vehicle spawn behind.
– Settings Tool Update:
– Added Shortcut Buttons for those who can’t figure out how to add/edit/delete vehicles.
– Model List Group starts up collapsed.
– Model List now shows how many model is in Group.
– Added a complete Zone Map, just click on the ‘?’ button.
v2.1
– Fixed transparent vehicle bug.
– Added more traffic flow type.
– Added vehicle swap function.
– Added vehicle category by location.
– Added UI Editor.
v2.0.3
– Added RoadType options: AsphaltRoad, SimplePath, UnderTheMap and Water.
– Script will now remove glitched peds.
– Fixed traffic suddenly pops-up infront of you when you drive very fast.
– Script now spawns traffic in every directions, previously only in front.
– Script will not remove your current vehicle when Reload().
– Settings automatically refresh when you save AddedTraffic.xml.
– Other bugs fixes and improvements.
v2.0.2
– Fixed another crash cause by SHVDN.
– Fixed a typo error cause tailgater failed to spawn.
– Added Police car will now spawn a police driver.
v2.0.1
– Fixed a crash cause by SHVDN.
v2.0
– Updated all the new DLC cars and motorbikes.
– Improved traffic spawns.
– Improved Framerate.
v1.3
– Option to Disable Vehicle upgrades.
– Option to Set Chance of getting upgraded vehicles spawn.
– Vehicles won’t spawn in Mount Chiliad, Mount Gordo, Mount Josiah
– Bugs fixes and improvement.
v1.2
– Normal Traffic Disappear fixed.
– Vehicle will Spawn with Passenger.
– Add Option to Notify when a vehicle spawned or de-spawned.
– Add Option to Track vehicles.
– More Color variant (Trim Color, Dashboard Color, Rim Color).
V1.1
– Settings are available
– Vehicles won’t spawn in LSIA, Jail, Fort Zancudo, Pacific Ocean
v1.0
– Initial Release